Community Game Library in Titusville, PA
Try something new at a Midnight Oil community game night. Our growing game library gives local players, families, and curious newcomers a friendly way to sit down, learn a game, and play together before deciding what they may want to add to their own collection.
How the Library Works
- Choose a game from the event table or the guides below.
- Ask for a recommendation or help getting started.
- Play at the event. Experienced players and volunteers may be available to teach.
- Tell us what you enjoyed and what you would like us to add next.
Game Guides
Select a game to see player counts, suggested ages, playing and teaching time, a beginner-friendly rules overview, FAQs, and upcoming opportunities to play.
Bunny Kingdom Town
2 players · Ages 10+ · About 30 minutes · Moderate
Draft buildings, claim plots, and connect neighborhoods while competing to create the most prestigious rabbit city. Clever placement earns Golden Carrots and can block your rival's best expansion plans.
Best for: Two-player tables, couples, and strategy fans who enjoy drafting and spatial planning.
Can’t Catch Harry
2–6 players · Ages 6+ · About 10–20 minutes · Easy
Draw and discard quickly as you race to collect four matching cards. Completing a set starts a scramble to grab a moth figure, but some choices cost points and the winner must reach exactly 11.
Best for: Families, younger players, and groups that enjoy speed and quick reactions.
Carcassonne
2–5 players · Ages 7+ · About 30–45 minutes · Easy to moderate
Build one shared medieval landscape by matching roads, cities, fields, and monasteries. Place limited meeples to claim features, score completed areas, and compete for the most valuable territory.
Best for: Families, couples, spatial-puzzle fans, and new board gamers ready for a modern classic.
CATAN – On the Road
3–4 players · Ages 10+ · About 15 minutes · Easy to moderate
Collect resources, trade with the table, and buy roads, settlements, cities, and knights from a shared card display. This portable CATAN experience rewards off-turn trading and races to seven victory points.
Best for: CATAN fans, travelers, families, and social players who enjoy quick negotiation games.
Codenames
2–8 or more players · Ages 10+ · About 15 minutes · Easy
Two teams compete to identify their secret agents from a grid of words. Each spymaster gives a one-word clue that can connect several answers—but a careless clue could lead the team toward the opposing agents or the assassin.
Best for: Teams, teens, adults, word-game fans, and larger groups.
Cribbage
2–4 players · Suggested ages 8+ · About 30–45 minutes · Easy to moderate
Play cards to create useful totals and combinations, then track points by moving pegs around the cribbage board. The classic two-player game blends tactical hand choices, probability, and a distinctive scoring system.
Best for: Two-player tables, traditional-card-game fans, and players who enjoy thoughtful competition.
Double-Six Dominoes
2–4 players · Suggested ages 6+ · About 20–40 minutes · Easy
Match numbered ends to build a chain of dominoes and try to play all your tiles before anyone else. A double-six set supports several traditional games, so the host will explain the variation used at the table.
Best for: Families, beginners, traditional-game players, and relaxed social play.
Exploding Kittens Party Pack
2–10 players · Ages 7+ · About 15 minutes · Easy
Draw cards while trying to avoid an Exploding Kitten, using action cards to skip turns, rearrange the deck, or disrupt other players. The Party Pack supports larger groups while keeping the rules quick to learn.
Best for: Families, parties, casual groups, and players who like silly take-that card games.
Flash!
2–6 players · Ages 7+ · About 10 minutes · Very easy
Everyone rolls at once and races to arrange their dice to match the current challenge. Eight challenges and multiple ways to play create a fast mix of focus, arithmetic, probability, and luck.
Best for: Families, quick competitions, and players who enjoy simultaneous dice games.
Flip 7
3 or more players · Ages 8+ · About 20 minutes · Very easy
Keep drawing number cards to build your score—but drawing the same number twice ends your round with nothing. Decide when to stop safely or risk everything while trying to flip seven different numbers.
Best for: Quick games, mixed-age groups, and players who enjoy excitement without complicated rules.
Got Five!
2–4 players · Ages 8+ · About 15 minutes · Easy to moderate
Everyone else can see your five hidden number tiles—but you cannot. Reveal clues, ask comparison questions, and use deduction to identify your complete sequence before anyone else.
Best for: Families, logic-puzzle fans, and players who enjoy clever deduction without advanced math.
Happy Little Dinosaurs
2–4 players · Ages 8+ · About 30–60 minutes · Easy to moderate
Play point cards and instant effects while trying to outrun natural, emotional, and predatory disasters. Reach 50 points first—or become the last dinosaur left standing—to survive the game.
Best for: Families with older children, casual groups, and fans of humorous take-that card games.
Herd Mentality
4–20 players · Ages 10+ · About 20 minutes · Very easy
Read a question, secretly write an answer, and try to think like everyone else. Matching the most popular answer earns cows—but being the odd one out may leave you stuck with the pink cow.
Best for: Families, large groups, icebreakers, and people meeting for the first time.
Hummingbirds
2–4 players · Ages 8+ · About 15 minutes · Easy
Move colorful hummingbirds among flowers while hidden sand timers quietly run out. Check at the right moment to collect nectar—but checking too early can cost you a token.
Best for: Families and players who enjoy memory, timing, and a little suspense.
Kingdomino
2–4 players · Ages 8+ · About 15 minutes · Easy to moderate
Draft landscape dominoes and connect matching terrain to build a compact kingdom. Large properties score only when they contain crowns, so every tile creates a choice between space, value, and future turn order.
Best for: Families, visual puzzle fans, and new board gamers ready for approachable strategy.
Left Center Fight!
3–6 players · Ages 8+ · About 20 minutes · Very easy
Roll custom dice to pass chips left, right, or into the center—then watch for the symbol that starts a fast foam-glove showdown. It adds a playful physical twist to familiar left-center-right dice play.
Best for: Families, energetic groups, and players who enjoy luck, laughter, and quick reactions.
Mexican Train Dominoes
2–8 players · Suggested ages 8+ · 30–60 minutes for an abbreviated game · Easy
Build your personal train by connecting matching dominoes while also using the shared Mexican Train. The mixture of familiar domino matching, light strategy, and relaxed conversation makes it especially welcoming for multigenerational groups.
Best for: Traditional-game players, families, older adults, and relaxed social play.
Playing Cards
2–8+ players · Suggested ages 6+ · About 10–60+ minutes · Varies by game
Four standard decks make it possible to play many familiar games, from Go Fish and War to Rummy, Crazy Eights, and group party games. Choose a game that fits the table, available time, and players' experience.
Best for: Flexible drop-in play, families, traditional-game fans, and groups of many sizes.
Pokémon Battle Academy
2 players · Ages 6+ · About 30 minutes · Beginner
Learn the Pokémon Trading Card Game step by step with ready-to-play decks, a game board, and guided instructions. Battle Academy is an approachable starting point for new Trainers who want to understand turns, attacks, Energy cards, and how to win a match.
Best for: First-time Pokémon players and one-on-one learning.
Ransom Notes
3–6 players · Ages 15+; check edition · About 30–60 minutes · Very easy
Use a limited handful of word magnets to build an awkward answer to a prompt, then let the round's judge choose a favorite. The base game includes some mature themes, so prompts should be pre-screened for an all-ages event.
Best for: Older teens, adults, creative groups, and players who enjoy improvisational humor.
Slam Cup
2–4 players · Ages 6+ · About 10 minutes or less · Very easy
Match the inside color of one of your cups to the outside color on top of the shared stack, then slam it down before anyone else. Each play changes the target in this nonstop race to empty your supply.
Best for: Families, children, energetic groups, and fans of quick reaction games.
Slingz
2–7 players · Ages 10+ · About 15–20 minutes · Very easy
Race to name words or short phrases that fit the current theme and begin with one of your letter cards. Sling the card, change categories after three answers, and try to empty your hand first.
Best for: Families with older children, parties, word-game fans, and fast-thinking social groups.
Spot It!
2–8 players · Ages 6+ · 15 minutes or less · Very easy
Every two cards share exactly one matching symbol. Find it before anyone else to win the card. Several simple game variations make Spot It! easy to replay and easy to join at any time.
Best for: Children, families, quick challenges, and developing observation skills.
Taco Cat Goat Cheese Pizza
2–8 players · Ages 7+ · About 10–15 minutes · Very easy
Players reveal cards while repeating “Taco, Cat, Goat, Cheese, Pizza.” When the spoken word matches the picture, everyone races to slap the pile—but special cards introduce additional actions and plenty of surprises.
Best for: Energetic families, parties, and fast, laugh-filled play.
The Game of Things
4 or more players · Suggested ages 14+ · About 30–45 minutes · Very easy
Read a topic, write an anonymous response, and then try to identify who wrote each answer. The fun comes from the surprising, creative, and sometimes outrageous things people at the table invent.
Best for: Teens, adults, parties, and groups that enjoy creative social games.
Ticket to Ride
2–5 players · Ages 8+ · About 30–60 minutes · Easy to moderate
Collect matching train cards, claim routes across North America, and connect the cities shown on your destination tickets. The rules are approachable, but choosing the right routes provides plenty of meaningful strategy.
Best for: Families and new board gamers ready to try a longer strategy game.
Wild Flowers
1–4 players · Ages 8+ · About 20–45 minutes · Easy to moderate
Add petal tiles to a shared garden, complete colorful flowers, and claim patterns that match your secret garden cards. The peaceful theme hides a thoughtful puzzle about placement, timing, and scoring opportunities.
Best for: Puzzle fans, families, solo players, and people who prefer calm strategy games.
Wonky
1 or more players · Ages 8+ · About 20 minutes · Very easy
Play a card, add the matching wooden block to the tower, and try not to make the oddly shaped stack fall. Special cards and awkward pieces turn a simple stacking challenge into a tense, funny race to empty your hand.
Best for: Families, mixed-age tables, solo practice, and fans of dexterity games.
Zimbbos!
1–4 players · Ages 3+ · About 5–10 minutes · Very easy
Roll the die and add numbered wooden elephants, balancing bars, or circus animals to one growing pyramid. Be the player who places elephant number ten without making the performance tumble.
Best for: Preschoolers, young families, early learning, and hands-on dexterity play.
A Growing Community Collection
Midnight Oil Game Library
Midnight Oil-owned games form the reliable core of the collection. We plan to add more titles over time based on event use, visitor requests, and teaching opportunities.
Community-Loaned Games
Local players have also offered games for shared use during events. Community-loaned titles may rotate or be unavailable at some gatherings, so contact us when you want to request a particular game.
Help Shape the Library
Want us to consider a particular board game, card game, role-playing game, or hobby? You can request a title, suggest a demo, volunteer to teach, or ask about lending a game with prior approval.